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System Design Patterns

System Design Patterns

System design is the process of defining the architecture, components, and data for a system to satisfy specified requirements. It’s about scalability, availability, and resilience.

πŸ—οΈ 1. Microservices Architecture

Break down a large monolithic application into small, independent services that communicate via lightweight protocols (e.g., HTTP/REST or gRPC).

  • Benefits: Independent deployment, technology diversity, and fault isolation.
  • Challenges: Increased complexity in inter-service communication and data consistency.

πŸš€ 2. Event-Driven Architecture (EDA)

Services communicate by producing and consuming events asynchronously. This is the foundation of highly decoupled systems.

  • Pub/Sub Pattern: A producer sends a message to a topic, and multiple consumers receive it.
  • Message Queues: Used for point-to-point communication and task leveling.

πŸ“Š 3. CQRS (Command Query Responsibility Segregation)

Separate the models for reading data from the models for writing (updating) data.

  • Command Side: Optimized for data consistency and business logic.
  • Query Side: Optimized for read performance, often using a read-optimized database (like Redis or Elasticsearch).

πŸ› οΈ 4. API Gateway Pattern

A single entry point for all client requests. It handles authentication, rate limiting, and request routing to various microservices.

  • BFF (Backend for Frontend): A variation where separate gateways are created for mobile, web, and external APIs.

πŸ“‰ 5. Circuit Breaker

Prevent a failure in one service from cascading to others. If a service call fails repeatedly, the circuit β€œtrips,” and subsequent calls return an error immediately without wasting resources.


πŸ’‘ Summary Table

PatternBest ForMain Tradeoff
MicroservicesScalable, large teamsHigh operational overhead
Event-DrivenDecoupling, real-timeComplexity in tracing events
CQRSRead/Write heavy appsData eventual consistency
API GatewaySecurity, complexity managementSingle point of failure (if not HA)
ServerlessSporadic, event-based tasks”Cold start” latency